Four ways to make a sound, four ways to move it, twelve ways to shape it — and a matrix deep enough to connect them all. Here's the whole instrument, stage by stage.
Each oscillator scans a 256-frame wavetable with continuous position morphing, unison up to 16 voices, detune, spread, and per-voice phase scatter. Warp modes bend the shape; a live 2D, 3D, or edit view shows exactly what you're hearing.
Swap the oscillator band for a full-width source engine. Drop in any audio file and play it as a grain cloud, bake it into a spectrum you can flex and formant-shift, or run it as a looping sampler — all on the same keys.
Four LFOs with custom drawable shapes and tempo sync, four DAHDSR envelopes, and four macros feed a 32-slot matrix. Drag any source onto any knob, set bipolar depth, shape the response curve, and stack as many routes as you need.
The whole synth is built for hands-on, knob-by-knob sound design — and when you'd rather begin from a sentence, the AI tab turns a plain-language description into a complete starting patch. It sets oscillators, filter, envelopes, modulation routings and macros; every value stays editable, so it's a launchpad for your own tweaking, not a black box.
A reorderable rack where every parameter is a modulation target — plus the voicing and global controls that tie a patch together.
Distortion, EQ, compressor, chorus, flanger, phaser, delay, reverb, convolution, multiband, widener and limiter — drag to reorder, bypass per slot.
Poly, mono and legato modes, up to 32 voices, glide, and a chord engine mapped to the lowest octaves.
Undo/redo on every edit, MIDI-learn on any control, full preset import/export, and an efficient engine that stays cool.